Fix OpenGL initialization

This commit is contained in:
2018-10-09 19:56:49 +02:00
parent fb89e65be9
commit 445edb2e68

View File

@@ -17,7 +17,7 @@ static const EGLint attribs[] =
EGL_RED_SIZE, 8, EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8, EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8, EGL_BLUE_SIZE, 8,
//EGL_ALPHA_SIZE, 8, EGL_ALPHA_SIZE, 8,
//EGL_DEPTH_SIZE, 16, //EGL_DEPTH_SIZE, 16,
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
@@ -75,4 +75,6 @@ bool init_OpenGL_backend(Instance * instance)
// //
// Restore context // Restore context
eglMakeCurrent(old_display, old_surface_draw, old_surface_read, old_context); eglMakeCurrent(old_display, old_surface_draw, old_surface_read, old_context);
return true;
} }