Fix texture sharing between GPUs
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@@ -67,7 +67,7 @@ void init_vr_context(struct lvrcInstance * compositor, dma_texture_params * left
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exit(-1);
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}
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bool bContextCreated = create_context(nativeDisplay, nativeWindow, attribs, context_attributes, NULL, &display, &context, &surface);
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bool bContextCreated = create_context(EGL_PLATFORM_GBM_KHR, nativeDisplay, nativeWindow, attribs, context_attributes, NULL, &display, &context, &surface);
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if (!bContextCreated)
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{
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