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Implemented PRSwitchGetStates to retrieve the current state of each switch

This commit is contained in:
gstellenberg
2009-05-31 11:25:09 -05:00
parent 301f3aa26b
commit 2fc0732908
9 changed files with 153 additions and 9 deletions

View File

@@ -84,6 +84,9 @@ void RunLoop(PRHandle proc)
unsigned char dots[4*((128*32)/8)];
unsigned int dotOffset = 0;
// Retrieve and store initial switch states.
LoadSwitchStates(proc);
while (runLoopRun)
{
PRDriverWatchdogTickle(proc);
@@ -107,6 +110,7 @@ void RunLoop(PRHandle proc)
struct timeval tv;
gettimeofday(&tv, NULL);
printf("%d.%03d switch % 3d: %s\n", tv.tv_sec-startTime, tv.tv_usec/1000, event->value, stateText);
UpdateSwitchState( event );
}
PRFlushWriteData(proc);
usleep(10*1000); // Sleep for 10ms so we aren't pegging the CPU.