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https://github.com/preble/libpinproc
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pinproctest: Expanded YAML format to allow for fields inside of each PRSwitches/PRLamps/PRCoils entry. Added use of 'number' field. Added TZ.yaml.
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@@ -10,20 +10,36 @@ PRBumpers:
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- slingL
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- slingR
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PRSwitches:
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flipperLwR: 1
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flipperLwL: 3
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flipperUpR: 5
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flipperUpL: 7
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slingL: 96
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slingR: 97
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flipperLwR:
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number: 1
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flipperLwL:
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number: 3
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flipperUpR:
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number: 5
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flipperUpL:
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number: 7
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slingL:
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number: 96
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slingR:
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number: 97
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PRCoils:
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flipperLwRMain: 32
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flipperLwRHold: 33
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flipperLwLMain: 34
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flipperLwLHold: 35
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flipperUpRMain: 36
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flipperUpRHold: 37
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flipperUpLMain: 38
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flipperUpLHold: 39
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slingL: 54
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slingR: 55
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flipperLwRMain:
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number: 32
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flipperLwRHold:
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number: 33
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flipperLwLMain:
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number: 34
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flipperLwLHold:
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number: 35
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flipperUpRMain:
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number: 36
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flipperUpRHold:
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number: 37
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flipperUpLMain:
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number: 38
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flipperUpLHold:
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number: 39
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slingL:
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number: 54
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slingR:
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number: 55
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48
examples/pinproctest/TZ.yaml
Normal file
48
examples/pinproctest/TZ.yaml
Normal file
@@ -0,0 +1,48 @@
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# P-ROC Game Description file for Twilight Zone
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PRGame:
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machineType: wpc
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PRFlippers:
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- flipperLwR
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- flipperLwL
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- flipperUpR
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- flipperUpL
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PRBumpers:
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- slingL
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- slingR
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PRSwitches:
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flipperLwR:
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number: 1
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flipperLwL:
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number: 3
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flipperUpR:
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number: 5
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flipperUpL:
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number: 7
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slingL:
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number: 96
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slingR:
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number: 97
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PRCoils:
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flipperLwRMain:
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number: 32
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flipperLwRHold:
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number: 33
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flipperLwLMain:
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number: 34
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flipperLwLHold:
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number: 35
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flipperUpRMain:
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number: 36
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flipperUpRHold:
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number: 37
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flipperUpLMain:
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number: 38
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flipperUpLHold:
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number: 39
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slingL:
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number: 54
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slingR:
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number: 55
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PRLamps:
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doorTheCamera:
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number: 80
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@@ -41,6 +41,7 @@
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#define kBumpersSection "PRBumpers"
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#define kCoilsSection "PRCoils"
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#define kSwitchesSection "PRSwitches"
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#define kNumberField "number"
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#define kFlipperPulseTime (34) // 34 ms
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#define kBumperPulseTime (25) // 25 ms
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@@ -243,9 +244,9 @@ void ConfigureSwitchRules(PRHandle proc, YAML::Node& yamlDoc)
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int swNum, coilMain, coilHold;
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std::string flipperName;
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*flippersIt >> flipperName;
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yamlDoc[kSwitchesSection][flipperName] >> swNum;
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yamlDoc[kCoilsSection][flipperName + "Main"] >> coilMain;
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yamlDoc[kCoilsSection][flipperName + "Hold"] >> coilHold;
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yamlDoc[kSwitchesSection][flipperName][kNumberField] >> swNum;
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yamlDoc[kCoilsSection][flipperName + "Main"][kNumberField] >> coilMain;
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yamlDoc[kCoilsSection][flipperName + "Hold"][kNumberField] >> coilHold;
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ConfigureWPCFlipperSwitchRule (proc, swNum, coilMain, coilHold, kFlipperPulseTime);
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}
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@@ -256,8 +257,8 @@ void ConfigureSwitchRules(PRHandle proc, YAML::Node& yamlDoc)
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// WPC Slingshots
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std::string bumperName;
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*bumpersIt >> bumperName;
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yamlDoc[kSwitchesSection][bumperName] >> swNum;
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yamlDoc[kCoilsSection][bumperName] >> coilNum;
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yamlDoc[kSwitchesSection][bumperName][kNumberField] >> swNum;
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yamlDoc[kCoilsSection][bumperName][kNumberField] >> coilNum;
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ConfigureBumperRule (proc, swNum, coilNum, kBumperPulseTime);
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}
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}
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