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Reverted minor doc wording change.
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@@ -252,7 +252,7 @@ typedef struct PRSwitchRule {
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* Multiple driver changes can be tied to a single switch state transition to create more complicated effects: a slingshot
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* switch that fires the slingshot coil, a flash lamp, and a score event.
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*
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* P-ROC holds four different switch rules for each switch: closed to open, open to closed, and each with a debounced and non-debounced versions:
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* P-ROC holds four different switch rules for each switch: closed to open and open to closed, each with a debounced and non-debounced versions:
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* - #kPREventTypeSwitchOpenDebounced
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* - #kPREventTypeSwitchClosedDebounced
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* - #kPREventTypeSwitchOpenNondebounced
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