Update linear texture allocation

This commit is contained in:
2018-09-24 13:10:48 +02:00
parent ef9f344e7f
commit 230f07da27

View File

@@ -5,6 +5,10 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
#ifndef EGL_DRM_BUFFER_USE_LINEAR_MESA
#define EGL_DRM_BUFFER_USE_LINEAR_MESA 0x00000008
#endif // EGL_DRM_BUFFER_USE_LINEAR_MESA
#include <fcntl.h>
#include <unistd.h>
@@ -56,7 +60,7 @@ bool OpenGL_InitSwapChainEGL(Instance * instance, unsigned int width, unsigned i
EGL_WIDTH, width,
EGL_HEIGHT, height,
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
EGL_DRM_BUFFER_USE_MESA, EGL_DRM_BUFFER_USE_SHARE_MESA,
EGL_DRM_BUFFER_USE_MESA, EGL_DRM_BUFFER_USE_LINEAR_MESA,
EGL_NONE
};